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AI Insights · Timothy · March 2022

Top 5 io Games Apps on iOS in Hungary, Q1 2022

Analyzing the performance of the top io games on iOS in Hungary for Q1 2022 reveals interesting trends in downloads, revenue, and active users.

Top 5 io Games Apps on iOS in Hungary, Q1 2022

Analyzing the performance of the top io games on iOS in Hungary for Q1 2022 reveals interesting trends in downloads, revenue, and active users. Data sourced from Sensor Tower provides a detailed look at the metrics for these popular applications.

Snake.io - Fun Online Snake experienced fluctuations in all metrics throughout the quarter. Weekly downloads peaked at 977 in late January, then saw a decline before recovering to 951 in mid-March. Revenue showed a similar pattern, peaking at $83 in late December and reaching $62 by mid-January, before dropping and stabilizing around $54 by the end of March. Active users followed a steady path, starting at 4.7K in late December, peaking at 4.9K mid-March, and ending at 4.5K by the quarter's end.

slither.io had a more stable performance in terms of downloads and active users, despite zero revenue reported for most of the quarter. Downloads fluctuated between 361 and 669, with a notable dip to 35 in mid-March. Active users started at 4.2K in late December and decreased to 2.6K by mid-March, recovering slightly to 3.6K by the end of March.

Hole.io saw a significant increase in both downloads and active users at the beginning of the quarter. Downloads surged from 124 in late December to a peak of 1.2K by early February, before stabilizing around 347 by the end of March. Active users mirrored this trend, starting at 701 and peaking at 3.5K in early February, ending at 1.8K by the quarter's close. Revenue remained relatively stable, peaking at $49 in mid-February.

State.io - Conquer the World showed a notable increase in both downloads and active users throughout the quarter. Downloads started at 221 in late December, peaking at 975 by the end of February, and settling at 574 by the end of March. Active users saw a steady rise from 1.1K to a peak of 1.9K in early March, ending the quarter at 1.7K. Revenue was minimal, with a slight increase to $11 by the end of March.

Fish.IO - Sushi Battle had a fluctuating performance in downloads and active users. Downloads started at 452 in late December, dropped to a low of 66 in late February, and recovered to 288 by the end of March. Active users followed a similar trend, starting at 1.1K, dropping to 473 by late February, and ending at 680 by the quarter's end. Revenue peaked at $47 in mid-January, with minor fluctuations throughout the quarter.

For more insights on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2022